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Post by mediocreogre on Apr 4, 2024 3:00:41 GMT
Yeah there’s a point where I kinda don’t like their fussy post game launch development.
It’s nice having neat things like mirrors and tying up rough spots but it gets to a point where they are over cooking the game a bit and it feels kinda like rewrites post launch.
And it is still endlessly frustrating that there’s a pretty clear good-good outcomes evil-bad outcomes when the G/N/E C/L thibg was supposed to make grey more frequent. But modern dnd has kinda been more binary now that it’s made big overstates about removing the alignment system.
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Post by farferello on Apr 4, 2024 4:31:29 GMT
Considering they 'focused on evil companions' for early access because people generally don't play evil, it's still so weird to me that evil is so half baked. I know they're working on evil ending cutscenes now but I'm not sure I fully trust them when it comes to doing it.
Even so, you miss out on so much by going evil and the only thing you really got on the evil path (Minthara) is now available to the good path anyway. There's a few rewards for doing the evil choice like the robe for Wyll, Isobel's outfit, or the Bhaalist armour, (I know there's the Slayer form as DUrge but apparently it sucks anyway) but you generally find just as good equipment so it's not as worth tipping the scales that much to do so. Especially when you consider how much content you miss going evil (quests and rewards from the Tieflings, possibly Jaheira/Minsc, ending the Shadow Curse, etc.)
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Post by farferello on Apr 8, 2024 12:20:02 GMT
Why did no one tell me how cool the defend the grove fight is? I tested it out on my current run because I want to do it on a future run and that was so cool. I set barrels up ahead of time and it took out a good chunk of the goblins as soon as the fight started. Zevlor's speech is so awesome and it just makes it hurt more what happens in act 2 with him. :< But the cutscene with Minthara and the Tieflings, Halsin showing up at the end (lol) I also preferred this version of Halsin doing the glowy hand thing as he realizes you're infected. This does however also cement that I can never do a full evil run. After seeing this, I could never turn on the Tieflings. (Coward Druids would deserve it for hiding like they did though.) I was going to reload because I had planned to do the knock-out Minthara recruitment on this character originally, but I liked how this played out so much I decided to roll with it. ...I kinda want to do it this way on all future runs. I just... need to make sure I kill the spiders first as the last surviving one ignored two companions and my summons to murder Arka. But whelp, knowledge for future runs. Instead of telling Minthara myself, I freed Sazza. I could roleplay it as 'if I free her maybe I can convince them to stand down' naivety. Instead, Sazza tells Minthara where the location is so it is only partly my fault, and Zevlor seemed to take my 'they found out before I could stop them I'm sorry' at face value, so I didn't feel too guilty Rip Arka though, I do feel bad about that but not enough to reload the fight. I did lol that Karlach was just kinda wtf are you doing after I agreed to 'help' Minthara after Sazza told her the location. I was kinda 'just trust me' and she did, with a threat, but that was pretty amusing.
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