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Post by mediocreogre on Jan 3, 2022 14:37:24 GMT
I grew up exclusively with PlayStations, no computers at home or internet. I was a weirdo who used an iPad with a wireless keyboard instead of a laptop in college/early career.
But I built my first computer in 2019 and learned how to mod playing Skyrim, even made a few mods. Made a few mods for other games as well. I’m tweaking a texture in CP2077 for the male doll cybernetics (whoever did that….was probably a dudebro who put no thought into it) cause I think my street kid V will be ex doll (in Atlanta, as it’s vague why they went there).
I definitely am not the best modder, but considering the simple fact that I think despite most mods being for guys to make waifus even waifu-ier, it can also allow other types of people to tweak games to cater to themselves as much as vanilla games cater to straight cis white men. Also the simple fact that I feel like most gamers are more creative if allowed to express themselves and customize their games than vanilla games are at this point in time.
and I really think consoles should start letting gamers tweak games like Xbox allowed Skyrim Special Edition. It’s kinda silly not to.
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Post by farferello on Jan 3, 2022 17:41:54 GMT
Understandable. I've been a PC person all my life so grew up with modding games. At least Cyberpunk is relatively easier compared to some games like Skyrim, or Fallout where whilst very moddable, is also very easy to break your game. Cyberpunk you can easily drop mods in and out with no real issue, and I've even managed to wrangle two different eye mods to work together. I've never made mods myself though back in New Vegas, and Fallout 4 I did play around a bit but only with easy stuff like adding rating to a hat in New Vegas so I could force Boone to wear it whilst still being able to let him keep his beret in his inventory. I also did a few re-textures for bodies so I could add tattoo's in both of those Fallout games though my Photoshop refuses to play with any sort of .dds file these days even after downloading the file to make it play nice, but oh well. I use mods more than I make my own stuff anyway, though some days I do wish I had that know how just so I could make stuff for my male characters when 90% of mods are female only. Now I just use mods that are available to mostly get what I want in game. Certain mods, and AMM have been a blessing in Cyberpunk to help me 'live out' the romances I want in the game that don't actually exist, especially now I've added another V to my 'to play' list who doesn't have a canon romance either. (Placide, Saul, Takemura, I couldn't hyper-fixate on someone I can actually romance like Kerry, or even River, no I had to make life difficult for myself.) Edit: On my Nomad I decided to fuck over Maelstrom because Jackie was all 'sitting down means you're an easier target' and my V was just 'actually you're right' which led to a fight and it was only later that I regretted not waiting for Royce to show up first as his mech fight was a royal pain in the butt. I did find Brick this time and saved him, and I know having him over Royce will make a quest later much easier. I'll probably alternate between the two choices in later playthroughs, but it was interesting to go a different route in a quest considering that opportunity doesn't happen very often. My more loyalist Corpo will side Netwatch over the VB and having to fight Placide is going to pain me greatly. I'm hoping there's an option to leave him alive like you can with Sasquatch, and Oda.
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Post by mediocreogre on Jan 3, 2022 20:47:21 GMT
I believe every “boss fight” defaults to non lethal, giving you a finisher prompt. The exception I know off the top of my head is Maiko style fights, as she is not technically a boss.
No health bar with percents. But you can keep her alive with non lethal weapon mods, or aiming exclusively at her feet. So maybe that will be applicable.
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Post by farferello on Jan 4, 2022 11:41:26 GMT
Well that Corpo is gonna run (lethal) quickhacks, sniper rifles, and mantis blades so... ah, I may have to invest on a weapon that's non lethal for boss fights and cyberpsycho's. XD I know the first time I got Oda down I didn't realize I had to get up close to him to 'complete' the fight because he went down fully and I briefly saw a prompt (might have been a finisher, idk) but in the time it took me to get back to him he'd started healing up and I had to do half the fight over again before I could fully take him down non lethally. Though to be fair to him, I did bully the hell out of him the entire fight with double jump and alternating quickhacks so he couldn't do anything but zip around the room and go invisible because every time I spotted his ass I quickhacked him so he was about as deadly as a kitten. I somehow expect the fight to be even more fun on this Corpo just because if he has to resort to mantis blades it's frenzy time.
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Post by farferello on Jan 4, 2022 20:16:33 GMT
Whelp, maybe I won't help Stout when it comes to the Maelstrom as now I have a quest stuck in my journal that I can't complete because it auto leads to having sex with her and zero option to turn it down. Wonder how the dude bros would react had it been a guy instead and you couldn't turn down fucking him. Never mind that's one extra fling guys (and girls, but I doubt they were the focus of the scene considering how Stout is... dressed when you show up.)
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Post by Lee on Jan 4, 2022 22:59:57 GMT
Whelp, maybe I won't help Stout when it comes to the Maelstrom as now I have a quest stuck in my journal that I can't complete because it auto leads to having sex with her and zero option to turn it down. Wonder how the dude bros would react had it been a guy instead and you couldn't turn down fucking him. Never mind that's one extra fling guys (and girls, but I doubt they were the focus of the scene considering how Stout is... dressed when you show up.) what's even more annoying for me personally is the dildo unique blunt weapon is locked behind that quest. ugh! Love that weapon. (yes I actually suffered through that scene for it ONE time).
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Post by farferello on Jan 5, 2022 5:13:24 GMT
Yeah I saw the shiny gold and realized what it was. I thought maybe I could tell her to fuck off but nope, I can say like one thing and it leads to sex. I quickly reloaded and backed out. Sorry Stout, I guess you'll be making friends with the fishes from now on. Who thought this was a good idea. Edit: The Aldecaldo questline is somehow worse as a Nomad V and I'm getting increasingly saltier at how pro Panam it constantly tries to be by making all the other Aldecaldo's look useless or like they don't care about their own. It's the hetero romance so she constantly has to come out on top despite repeatedly fucking up and I really wish I had the opportunity to side against her or not get auto-dialogued into kissing her ass. My V just blindly agreeing that he couldn't do x/y/z without her, when he's a max Body Shotgunner with super speed in combat, turbo mode who now barely takes any damage in a fight, and kills everything before she gets a shot off can't 'do it without her.' Come on CDPR your favouritism is showing really badly. This is only made worse by them purposefully killing Saul off in the Star ending so she can become the defacto leader of the group. Well sorry Panam, you're getting character swapped and written out of my V's story as far as I'm concerned. *Salty.*
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Post by mediocreogre on Jan 5, 2022 6:08:31 GMT
I was wondering why there were 5 million Meredith beautification mods on the Nexus, but I must have missed the rest of her… content.
I failed miserably at trying to get my custom male doll cyberware to not look like shit… but I did figure out how to put some custom doll lines I made onto a separate layer from tattoos, cyber ware, scars, etc. so I can have all the things, but weirdly sometimes when I load in they don’t show up. Not sure why. There’s also some weird stuff with photo mode vs not photomode as my doll cybernetics cover up my tattoos in first person but work fine everywhere else and the dark black with gold outline iris I went with sometimes doesn’t show in photo mode, but that could be the custom V eyes mod.
I decided to just get to it and play… I’m liking hacks. I never used then last play through. I also enjoy the combat mod I installed. But now I die a lot so… loading increases the likely hood my doll eyes (just the blackest ones from the Kerry eye for V mod that I upped the gold intensity) bug out and my doll lines vanish.
But I am remembering just how much more I like the early game in terms of quality of characters, quests, world building, and pacing. Not that the later game has nothing good, I just feel like they got the closest to really, really getting the tone of cyberpunk there. They get a bit back to it in the idea of the relic, but they really drop the ball with Alt, Johnny, and Saburo. And they really went too subtle with the implications of V being Soul Killed, and the themes of what an immortality that is technically not you means. And the contrived auto immune system blah blah. Technically, according to their own mambo jumbo, a post soul killed V should defy the immune response as it is no different than a Johnny construct. And so they kinda answered the most philosophical question they had (that I liked being vague) which is: are you the same person as your memories digitized or would you cease to be and a new you live on? I. E. your soul was killed. But there’s this weird middle of the game that’s fine but the stories aren’t quite as interesting.
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Post by farferello on Jan 5, 2022 11:32:23 GMT
That's a shame your mod didn't work properly, I think there's a lot of fuckery in photo mode/non photo mode like the fact that it removes your stubble in photo mode but the stubble exists in mirrors/cutscenes and sitting on a vehicle photo mode. I think most of it just boils down to 'they re-wrote the entire story once Keanu joined so now everything is a hot mess that contradicts itself, has giant plot-holes, or just all round sucks.' Like there's a lot of good parts there, some really interesting story hooks that just... end. I really would love to know what the story would have been like when Silverhand was a bit player npc and not 90% of the game story. (I'm also still kinda squicked at people shipping their V with him and wonder if they'd still do so did he not look like Keanu.)
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Post by Lee on Jan 5, 2022 14:21:14 GMT
JS being the main character while still having V as the player character did not mix well at all for sure. I hate that a lot. Especially when you can just tell the reason you can save Johnny in 2 different flavors-but you can't save V at all (save for him going off to be with Alt-and again-only Johnny would want that!)
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Post by mediocreogre on Jan 5, 2022 14:49:00 GMT
Oh lord. I didn’t even think about the V/ Johnny shippers.
Maybe I’m just weird but I honestly don’t give a shred of a fuck about Johnny in this game. I don’t think the new Johnny deserves to not exist, but that only happens in the suicide ending. I believe in the devil ending he’s still kept around to be punished eternally by his victims, unless I missed something. In all the other endings he’s either living on in the cyber world or the real world. So the stakes for me are pretty low… the original Johnny is dead, V is still alive and mortal. But Johnny’s construct is a new person, with his memories and personality, but he is capable of new things, not simply inhabiting someone else’s flesh suit for unclear motivations? New Johnny is capable of so much more now than a mortal body would allow.
So like Rogue still pining after him is supposed to be some big love story but it just feels sad in a pathetic way not a tragedy way. It’s also funny because they try to be like… Johnny/Alt was meaningless when the whole reason Johnny decided to actively fight back is because what happened to Alt disturbed him so much, but now in game it kinda just feels like Johnny is as aimless as he was dealing with his PTSD and not actively fighting back. So weird, and that’s my big issue with the Johnny side quests. It’s been 50 years, but so much of those quests is like “nothing has changed, technology has barely progressed, and everyone still secretly loves Johnny”
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Post by farferello on Jan 5, 2022 16:27:49 GMT
Yeah, I felt a bit sad saying goodbye right at the end but that was literally it. I only briefly liked him for that final segment sitting on that rooftop where he was like 'yeah choosing which of your friends will die sucks' before he gave me the suicide solo run option, that part was honestly the only time I didn't want to punch him or rip him out of my head. I got tired of doing his missions, doing the dumb Alt stuff, and him abusing V's body and trust really quickly. I also hated how much of the Kerry stuff was whilst Johnny was in control, we didn't really get enough solo time with Kerry to fully establish a reason for romance that wasn't 'you have Johnny in you' which adds to the squick factor of him possibly only being interested in a male!V at first because he wants Johnny to fuck him and is why he won't let a fem!V romance him. I know during the first kiss he says it doesn't matter with the whole Johnny thing or not but... idk, the boat scene was also just... odd. The only time it felt like a proper connection was after the secret (and Sun I guess) ending where you wake up in your mansion with him at your side and he's worrying about you, and it is just you because Johnny is gone by then.
The Johnny/Alt scene we saw just felt... weird. It kinda felt like he went fully after Arasaka because of what happened to Alt, but then he treated Alt like absolute trash, and then him moving onto Rogue was just ??? and I'm still kinda meh that Rogue was initially willing to fuck Johnny in V's body knowing full well V likely would remember fuck all about it, before she stopped it because it became too weird for her. Ugh. But you're right, it has been 50 years but nothing has changed in tech, or medical stuff, and everyone is still clinging on to the Johnny shaped hole left behind (which kinda only makes sense for Kerry given his hang ups over the man.) And like, what did his blwoing up Arasaka even accomplish? Fuck all. He got a lot of innocent people killed, and Arasaka simply rebuilt - which honestly kinda feels like what happens in every ending. You might do them some damage in Sun/Star/Secret but they'll likely either easily rebuild or simply be swallowed up by another Corp that isn't any better. Honestly nothing really changes with Arasaka, it kinda feels pointless especially when you reach Alt and she's just 'yeah you're still gonna die' everything you did up to that point in game just felt like a waste of time.
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Post by mediocreogre on Jan 5, 2022 17:05:11 GMT
Yeah I’m not sure what Johnny or really we accomplish against Arasaka? Who aren’t even the worst company? It feels like weird 1980s fear of Japan overtaking the US and punishing the US for Hiroshima/Nagasaki. Which is so dated. No one seriously thinks, at least in America, that Japan is a competitor like they did in the 80s so what all horrible evil Arasaka represents is lost on me compared to the other, non Japanese corpos in the game. It feels just orientalist.
I think maybe the symbolism is that the goal the protagonists are somehow fighting for is to transcend the finite, rentier existence of a normal human and transcend into a branded entity that can fight the corpos on corpo timeframes (immortality, superfluous bodies, unkillable ideas).
But the people who do that are not us or Johnny. It’s Rogue, Alt and Kerry.
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Post by farferello on Jan 5, 2022 21:39:07 GMT
V just wants to save themselves and will use any means necessary at this point, can't say I blame them. Meanwhile Johnny is repeatedly bipolar and aggressive for no reason. Hell, even in the same quest in one breath he'll be worrying about V and the next he'll be shouting about taking over their body and fucking up Arasaka and nothing makes a whole lot of sense. I still really wish we'd gotten more opportunity to work with the different gangs more, maybe build up a reputation with them. Maybe then you'd get contacted by Fixers in the area after you've proven your worth a bit rather than how it is now with them calling you up the second you step foot in their territory. Even the story doesn't keep up with itself. We met Padre in the 6 month time skip, but when I entered his area on my Nomad he called him up and introduced himself as if they'd never met before. (I don't think he did it on my Street Kid, I can't remember their conversation.)
Honestly the game feels like it was designed for a Street Kid considering all paths eventually join to that of the 'Merc' and I wonder if Nomad, and Corpo were just thrown in last minute when they changed the story to include Johnny and cut out all the prior life path stuff like 'childhood hero' and 'what brought you to Night City.' Especially as V talks the same no matter what life story. A Corpo shouldn't be constantly using slang, a Nomad might have their own slang or words, or something, but no, unless you've got a [Corpo] or [Nomad] option specifically, every V just feels like they're a Street Kid.
I'm also once again having issues triggering quests. I'm supposed to just wait 12-24 hours to trigger some, but I've waited several days in questing/resting/time skipping. I'm gonna be pissed if Panam's questline bugs out on me when I actually want to do the Nomad ending on this character.
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Post by mediocreogre on Jan 6, 2022 0:32:47 GMT
Yeah I noticed Padre acting like we never met on my Nomad. I guess they assumed a lot of players might not have paid attention or forgot by the time they get the call from Padre. But usually gamers like when games reward paying attention, even if they miss something the first time, so it just felt jarring.
The gangs are such wasted potential. It would have been so cool to have been like able to work with some of them, take over their competitors turf, use them to distract Arasaka or something. Instead they just feel weird. And like… Wakako should hate you after Judy’s quest and other various quests where you kill Tiger Claws but instead she gives you a Tyler Claw tattoo thing you can use to kill her explicitly friendly faction.
And Street Cred in general is an example of a weird mechanic that’s in there for dubious reasons. It does a couple of things but not enough to warrant being a visible stat in the game.
and the game has some rewards for being Nomad, but it’s true it’s really just flavor. I still think I liked it better than street kid only because I like my protagonist in almost every setting I am not lore literate to be somewhat of a stranger in a strange land. But it’s amazing how bad they dropped the ball on origins. It would have been better to have the vague backgrounds, and then have like an arc where you can become a corpo or become a nomad (which is in the game, but a bit more like joining a faction) or something at the end of a longer prologue (before Jackie dies but after the Watson scavengers)
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Post by farferello on Jan 6, 2022 6:09:46 GMT
There's a lot of wasted potential in the game, gangs are definitely one, and yeah, Wakako should give you shit after the Judy questline but no actions like that have any sort of consequences. It's a shame, it may have added more depth. Maybe if you'd gotten into a gang's rep and become 'one of them' they could have helped you on the Assault on Arasaka instead of only being able to rely on Rogue, or the Nomads. The Nomads have the Basilisk sure, but they've lost a lot of people over the course of the game so they're not at their strongest. Imagine storming Arasaka with Maelstrom fucking shit up, the Animals beating on everything, or the Voodoo Boys hacking everything in their path. It's not like the Rogue, or Nomad choice are particularly special considering they both end in 'lol you're screwed.'
Street Cred feels like it was just another exp bar put in to cut you off from buying gear too early, and to lock side quests behind considering that's all it really does. Fixers from other areas will still contact you whether it's high or low which is silly if you've not really established yourself very high. I just use a mod that removes the street cred problem just because it feels like it's also there to make you go do side stuff and busy work to pad out the game time.
That could have been cool, it's a shame, the origins add a bit of flavour or might make the odd quest easier to access a location but it doesn't really do that much, though I suppose it has been nice that the Aldecaldo's have been acknowledging that my V is a Nomad - though sometimes some of them do act like he's some random gonk from the city.
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Post by farferello on Jan 6, 2022 19:09:57 GMT
I've been paying more attention to the Takemura interactions because of my next planned V and so much can come off as flirty when you're interacting with him and bonding over stuff. And then there's this text that first time around I didn't even notice the flirtatious second option you could send. I mean... He turns you down but doesn't mean he might not have been interested. (And at least there's no overt 'ew you're a dude, no way.') I wonder if they'd planned to have him be a romance but then cut it for some reason. Not that it's gonna stop me, I mean. Also I did the River final quest the 'right' way for a Masc!V (aka didn't use the romance mod) and the whole dinner date still, well, comes off as a date, especially with Joss ribbing you for info about whether you're dating anyone or not. I'm not sure if it was just sheer laziness, cut content, or intended queerbaiting with him.
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Post by mediocreogre on Jan 8, 2022 2:29:55 GMT
Oh yeah I took that Takemura text option. It really does feel like they cut something with him, seeing as he vanishes after the parade until the epilogue unless you side with Haneko, but even then he’s kinda blank.
I’ve been dragging my feet to go to Konpeki Plaza cause I do really, really like the V/Jackie Dynamic. I only really felt as close a friendship with Judy but she peace’s out. So the rest of the game feels kinda lonely cause I think Silverhand is supposed to be the new buddy, but there aren’t thaaaat many bonding moments with him.
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Post by farferello on Jan 8, 2022 5:37:22 GMT
Yeah it's so weird. Through the game once the two of you are on the same side you get text messages from him frequently, you talk to him and hang out, find out about his past - you probably bond with him more than any of the romances in a way that feels natural (Panam still feels stale for me with how things develop, same with Judy, the male romances are just... there and only Kerry really has a bit of bonding but you do most of that whilst Silverhand is in control.) Unless they decided against it because Takemura could die or they didn't want to lock a romance behind an ending despite doing exactly that with all the other romances. It's weird.
I really wish we had that six month montage with Jackie as playable, or that we had more time to hang out with him between the start and the Heist. Judy didn't really come off as close to me second time around because I killed whatsherface rather than taking her out non lethally. Sure we still got the diving scene but they didn't feel as 'close.'
Speaking of, it still annoys me that Panam, and Judy are the only romances that after doing their 'scene' regardless of romance, you black out and they worry about you/find out about the chip and you dying. River is even worse if you don't romance him because he never finds out anything is wrong with you as a friend, and Kerry doesn't either, just has that vague awareness that Silverhand taking control kinda fucks with you. Meanwhile Judy saves your ass from your black out and can find out the truth of it even before that, and Panam twice you can react badly in her presence due to the malfunction and can tell her the truth. It just feels really uneven, and Kerry, and River only really 'find out' at the Mansion after the Sun ending when you can have that somewhat awkward/painful conversation with them before the Heist. It just makes me sad that the guys are kinda kept in the dark compared to the female romances.
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Post by mediocreogre on Jan 8, 2022 14:47:06 GMT
Yeah and Takemura knows the severity of the condition as well. Him being alive makes the Devil ending less awful (although technically you could argue the Devil ending is the only one that keeps V Prime alive (though I am not sure CDPR will go with this, even though it’s explicitly mentioned in game a couple times that a Relic is a copy of the customer not the customer), but you sell your soul and I am not sure Mikoshi and Saburo existing is good). IMO the Devil ending is probably similar to the original game, pre Keanu, whereas the other ones were all reflective of the post Keanu signing on changes.
And I killed Maiko, I think that’s her name, too. I didn’t even really try to save her, she seemed a liability. But to me it still felt like Judy was our closest friend, having known us pre Relic, us both losing friends, where as Panam, who the game really sells you being best buds, only likes us because we solve her problems. And I definitely noticed that only the girls get to see us in a vulnerable moment (besides Takemura) and the most extreme is Kerry, who while I think is an interesting character with personality… feels really weird. River, Panam, and Judy all romance V because of V, while Kerry it’s super unclear if Johnny was not there if he’d even give a shit. Which is discouraging. And Judy herself has the “dead girlfriend” trope. The romances are all a bit cliche, River for lgbtq Vs is a novel cliche in the video game genre at least though.
And I think the fundamental reason huge parts of Act 2 feel bleh to me. It becomes less a game of role playing our V, and more a game about Johnny Silverhand’s ups and downs. And the good RPG vibes of the early game go away a bit.
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