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Post by JewlieGhoulie on Sept 17, 2017 18:48:52 GMT
I figured it would be a good discussion. We talk about what we want but what are things we don't want? :3
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c_cat
Dashing Rogue
Posts: 37
Likes: 202
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Post by c_cat on Sept 17, 2017 19:11:58 GMT
I don't want the next DA to take after MEA and drop tactical pause, lower the number of abilities or loose any control over companions.
And I'm really tired of jumping puzzles.
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Post by Davrin's boobs on Sept 17, 2017 20:14:55 GMT
What is a NOS? As much as I want a werewolf romance, this is a big long shot, so I'm not expecting that. It's a dream that I will be looking in the stars from my room's window forever. FEARS: The same treatment of LGBTQ content that we got in MEA, no m/m companion. Promiscuous bisexual men. No gay KISA for m/m and f/f people. No plot-relevant characters again. More open world nonsense, scrap that shit already, or at least reduce it. Less banter between companions. Pretty much that's it. I mean, I'm not a demanding gamer with plot or the story, even though MEA was weak as fuck, I enjoyed it as it is. I'm not scared of a Alistair or Hawke situation, I think those kind of choices are cool and heartbreaking. Just gimme a character driven game, and plz gimme an excuse to kill dragons, I'm sad every time I kill animals...
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Post by JewlieGhoulie on Sept 17, 2017 21:50:03 GMT
What is a NOS? As much as I want a werewolf romance, this is a big long shot, so I'm not expecting that. It's a dream that I will be looking in the stars from my room's window forever. FEARS: The same treatment of LGBTQ content that we got in MEA, no m/m companion. Promiscuous bisexual men. No gay KISA for m/m and f/f people. No plot-relevant characters again. More open world nonsense, scrap that shit already, or at least reduce it. Less banter between companions. Pretty much that's it. I mean, I'm not a demanding gamer with plot or the story, even though MEA was weak as fuck, I enjoyed it as it is. I'm not scared of a Alistair or Hawke situation, I think those kind of choices are cool and heartbreaking. Just gimme a character driven game, and plz gimme an excuse to kill dragons, I'm sad every time I kill animals... I meant No's . I. Edited it to make it better understandable my bad ;; OMG but yes especially to the open world. Bioware can not do it righ FFS. Not sure if they'll do wel either anthem and as much as I love DAI it was incredibly tedious after a while because so much space and not a lot of interesting plots to fill it in. LGBTQ treatment is a big concern for me as well. Praying for the KISA being LGBT and for Male LGBT . One of my big fears is crappy hair console people don't have modded Bioware LOL. I've seen great hair by modders on PC that doesn't clip. come on man
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Catilina
The Beastmaster
Wanted Apostate
Posts: 827
Likes: 3,282
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Post by Catilina on Sept 17, 2017 22:42:31 GMT
I really want plot-relevant gay/bi LI, with a happy end, marriage if possible! And I know, the stereotypes exist (this is why these are stereotypes, I suppose), but I just don't want again a walking gay/bi stereotype, nor a gay/bi companion, who makes sense(TM) be gay/bi. Nor more gay teaching tale backstory. Let's hope!
Biggest fear: more shit gathering, and big, meaningless, empty territories and filler quests-
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Foelhe
Grizzled Warrior
Posts: 116
Likes: 395
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Post by Foelhe on Sept 18, 2017 2:50:16 GMT
I'm not too worried about not getting a companion romance. I think the reaction to MEA has pretty definitively shown that This Shit Will Not Fly. The fact that the devs abandoned Andromeda without DLC, but still felt like they had to patch Jaal, is a pretty good sign for the future as far as pure numbers are concerned. Stuff that I am gearing up to get mad about:
Not another Amoral Hedonist Bisexual, please for the love of god we have had three in a row, fucking chill already.
The plot important characters all being straight, and the queer characters being sidequest fodder.
If the gay guy gets another plot that revolves around his sexuality, I am quitting the series. I do not have the patience for that shit anymore.
Non-queer issues: No open world, no time-wasting fetch quests. I know it's way too late to hope for coherent lore, but at least make a vague attempt not to screw things up worse than they already are. Do not make me spend the whole damn game sucking up to the Chantry again. And sort out the banter bugs. Seriously, character interaction is the one thing BioWare does that's worth praising most of the time, why are you not making sure our companions can talk to each other, this should be a priority.
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Post by elegantman on Sept 18, 2017 3:43:04 GMT
The big NO for me if the only gay male love interest will be animal\non-human. Or promiscuous type, or bi who prefers women again. Well, my money will support another developer then. As for lesser concerns – I`m afraid we will never find out what happened to Inquisitor after Solas chop off his hand because we will fly to another Galaxy to see reboot of the DA series: We will be given a ship and we will have lead straight squad (cause «LGBT can`t fight»TM) and minor side characters such as lesbian steerswoman who though will be in every major cutscene (cause «lesbians are hot»TM) and a gay male stoker who will be hidden somewhere in the back of the ship in the closet to not hurt anyone`s feelings. Hooray! PS. Yep, Andromeda left me happy with the specifics.
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Post by Lee on Sept 18, 2017 8:09:46 GMT
I think my biggest fear is similar to the rest: LGBT treatment is to the breaking point for many people. Andromeda's launch was horrific, and while Jaal made up for a lot of the problems with the game itself-it didn't change how we were treated at the start or how they thought what they gave us at launch was more then enough. It's shit and I won't forget it.
I don't buy the whole different team thing either. BioWare is a company and they should be looking after all their teams and making sure their chorices represent their brand properly. Otherwise what's the point of being a BioWare game? No, they have to own that failure and I will be cautious and hope they do better this time, but I sure don't expect it like I did once upon a time.
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Post by Deleted on Sept 18, 2017 8:15:14 GMT
I suppose the only thing I'm truly concerned about is them killing off Dorian. I can see them having him martyr for Tevinter. It would be fitting, but not something I want. I also don't want to have to make a choice over my former protagonist vs some other NPC, like the Fade choice. Of course, if that's the only way to save my Inquisitor, I'd prefer the choice, than with them just killing him/her off outright. My nightmare scenario is having to choose between Inquisitor and Dorian, especially terrible since either choice will leave each guy without the other.
That Fade choice in DAI was shitty, and designed to fuck with the player. I manage to have an RP reason, but just barely, as most of the reasons I make the decision have nothing whatsoever to do with my Inquisitor roleplay. It's frustrating.
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Post by Lee on Sept 18, 2017 8:19:10 GMT
The choices often do feel pretty random and you have to make them sometimes with very little knowledge of what is best or what the consequences will be. Though we know more or less that the choices don't really matter, which makes things better and worse all at the same time. It's very odd.
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Post by Deleted on Sept 18, 2017 8:28:47 GMT
The choices often do feel pretty random and you have to make them sometimes with very little knowledge of what is best or what the consequences will be. Though we know more or less that the choices don't really matter, which makes things better and worse all at the same time. It's very odd. I don't have a problem with that, really. For example, many people lambast Wicked Eyes and Wicked Hearts and its connection to the Masked Empire novel. But I've never seen it that way. My Inquisitor makes the choices based on the in-game knowledge he has available to him, not only through the questing, but in dealing with the people themselves. I choose the triad, and part of my headcanon is that he wonders whether that choice was a mistake, ultimately dooming Orlais to further instability down the road. But I think that's okay; I think that's real. It's human to make a bad choice. I use this similar reasoning with the Orzammar choice in DAO (although, in this case it's easier because working with Behlen makes me feel icky). My beef with the Fade choice is that the reason for its existence seems disconnected from the plot. It feels like they wanted to manipulate the player, and also come up with a plausible excuse to have to never deal with Hawke again, or only in a limited capacity, since Hawke can now be dead (or lost, for those fade-hopers out there). This is why I fear a similar choice for the Inquisitor, that they will want another way to remove them from the scene, just like Hawke.
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Post by Lee on Sept 18, 2017 8:33:14 GMT
The choices often do feel pretty random and you have to make them sometimes with very little knowledge of what is best or what the consequences will be. Though we know more or less that the choices don't really matter, which makes things better and worse all at the same time. It's very odd. I don't have a problem with that, really. For example, many people lambast Wicked Eyes and Wicked Hearts and its connection to the Masked Empire novel. But I've never seen it that way. My Inquisitor makes the choices based on the in-game knowledge he has available to him, not only through the questing, but in dealing with the people themselves. I choose the triad, and part of my headcanon is that he wonders whether that choice was a mistake, ultimately dooming Orlais to further instability down the road. But I think that's okay; I think that's real. It's human to make a bad choice. I use this similar reasoning with the Orzammar choice in DAO (although, in this case it's easier because working with Behlen makes me feel icky). My beef with the Fade choice is that the reason for its existence seems disconnected from the plot. It feels like they wanted to manipulate the player, and also come up with a plausible excuse to have to never deal with Hawke again, or only in a limited capacity, since Hawke can now be dead (or lost, for those fade-hopers out there). This is why I fear a similar choice for the Inquisitor, that they will want another way to remove them from the scene, just like Hawke. Yeah, the fade choice did seem like they were building in an excuse to never have to use Hawke again...but then again not many people cared about hawke anyway. To me it always felt more like they were doing fan service to the people who hated DA2 and wanted Hawke dead honestly. That's what it always felt like to me anyway. Just glad we can send Stroud to his death instead. Honestly I don't get how anyone really has any serious attachment to him given his part has always been so miniscule.
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Catilina
The Beastmaster
Wanted Apostate
Posts: 827
Likes: 3,282
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Post by Catilina on Sept 18, 2017 9:19:49 GMT
I don't have a problem with that, really. For example, many people lambast Wicked Eyes and Wicked Hearts and its connection to the Masked Empire novel. But I've never seen it that way. My Inquisitor makes the choices based on the in-game knowledge he has available to him, not only through the questing, but in dealing with the people themselves. I choose the triad, and part of my headcanon is that he wonders whether that choice was a mistake, ultimately dooming Orlais to further instability down the road. But I think that's okay; I think that's real. It's human to make a bad choice. I use this similar reasoning with the Orzammar choice in DAO (although, in this case it's easier because working with Behlen makes me feel icky). My beef with the Fade choice is that the reason for its existence seems disconnected from the plot. It feels like they wanted to manipulate the player, and also come up with a plausible excuse to have to never deal with Hawke again, or only in a limited capacity, since Hawke can now be dead (or lost, for those fade-hopers out there). This is why I fear a similar choice for the Inquisitor, that they will want another way to remove them from the scene, just like Hawke. Yeah, the face choice did seem like they were building in an excuse to never have to use Hawke again...but then again not many people cared about hawke anway. To me it always felt more like they were doing fan service to the people who hated DA2 and wanted Hawke dead honestly. That's what it always felt like to me anyway. Just glad we can send Stroud to his death instead. Honestly I don't get how anyone really has any serious attachment to him given his part has always been so miniscule. Loghain's a pretty sacrifice material, and I like his cameo in Inquisition. Never was a question to me, that Hawke or Warden. Hawke's the coolest hero ever, the Warden just exists. But I understand if anyone has Warden with Alistair have very hard moments here.
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Post by Lee on Sept 18, 2017 9:33:57 GMT
Catilina yeah. I only spared Loghain once in game to see the content, and never transfered it over into da2, but it was worth doing once in DAI just to get to kill him in a new way. I always make a forever alone hawke to die if I want to see Alistair as the Warden. I will never let him die, he's my boo.
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Post by Deleted on Sept 18, 2017 9:35:13 GMT
Yeah, the face choice did seem like they were building in an excuse to never have to use Hawke again...but then again not many people cared about hawke anway. To me it always felt more like they were doing fan service to the people who hated DA2 and wanted Hawke dead honestly. That's what it always felt like to me anyway. Just glad we can send Stroud to his death instead. Honestly I don't get how anyone really has any serious attachment to him given his part has always been so miniscule. Yepper, agree there. I like Stroud for what he is: an idealist Warden who is ultimately a good guy. It's also fun to hear Stephane Cornicard in any DA game! But I'd rather not be thrown a choice where there is barely room for roleplay, which relies too much on player emotion.
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Post by Lee on Sept 18, 2017 9:47:39 GMT
-fights the urge to edit other people's posts...lalala darn my typo's anyway.
Um... Sorry for getting so off track. I'll try to get back with saying another thing I don't want to see at all is one prefrence type getting more options then others. Like in DA:I F/M fans got 2 more then eveyrone else, and in Andomeda m/f fans got 2 more the everyone but f/f who got one more the the remaining two pairing types. I'm sure that m/m will always be least or tied with least as long as shit like that is going on-so I just would prefer it not happen at all. Everyone have the same amount of options. I want the romances to be better and if that means fewer options then so be it. let everyone have 2 options and make sure they are top notch. (preferably all bi with representation elsewhere, but that's just my own prefrence because I'm sick of "it has to make sense" robing me of people like Cullen, Alistair, and at launch Jaal).
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Post by Deleted on Sept 18, 2017 10:05:47 GMT
Oh I thought of another thing.
I'm not too thrilled with the idea of Tessa/Marius (from Magekiller comic) and/or Vaea (from Knight Errant comic), in addition to who all else we don't know about yet (from yet-to-be-released ancillary materials) as potential followers in DA4. I wouldn't mind them being side NPCs, but I don't want major followers to be introduced anywhere else other than their primary game, or a previous game.
I can give Cole an exception because the events of Asunder have him changed so dramatically that he's basically a different person in DAI. I'd also let Maevaris slide because she was further mentioned in DAI and is known to be a friend of Dorian's, working with him to fight corruption in Tevinter, so we already have that association. Since I've read these things, it's more about the principle of the matter than anything else. I dislike continual reliance on these outside sources for character development.
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Post by Lee on Sept 18, 2017 10:21:11 GMT
Agreed. Video games shouldn't come with a required reading list. Not to mention people who do read the stuff sometimes tell us that such and such character is misunderstood cause we didn't read this book or that comic...and I'm like honestly he/she was presented as an asshole in the game, and that's good enough for me.
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Post by toomanyclouds on Sept 18, 2017 19:42:56 GMT
I don't want the next DA to take after MEA and drop tactical pause, lower the number of abilities or loose any control over companions. And I'm really tired of jumping puzzles. I also have to underline this. Controlling teammates in Mass Effect was great, but at least it was never as essential as it was in Dragon Age (though I missed it a lot). What makes me replay DA over and over again is how fun it is for me to control the flow of battle on Nightmare, pausing every second to reasses what my team is doing. None of the systems were ever perfect, but you learned to play around the bugs and it was fun understanding them fully. Oh, and the same-sex romance stuff not going as it did for ME:A on release. That probably goes without saying.
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Post by Deleted on Sept 18, 2017 21:07:25 GMT
I honestly love Zevran, Isabela, and Iron Bull as characters, I really do (especially Issy, for real, I'm getting a quote of hers tattooed on my arm) but I agree that it is about fucking time BioWare drop the depiction of bisexual characters as sexually promiscuous. I'm tired also of having to defend this stance to those who don't see the issue of depicting bisexuals like this. It's harmful, and it seriously undercuts the positivity of having their inclusion and representation sometimes.
Other than that...???
No other real fear or concern. I at the moment have faith the DA team won't pull an Andromaduhr and ass-spout "Pretty Good Banging" on their Twitters, shove Scott banging all duh ladieszs on promo materials, and then remaining hushitty hush hush about the m/m and/or other non-hetero romances in the game.
I don't expect them to release a list of all the Who's Who Available for Who's either, but I do expect them to be inclusive, and be more conscious about how they choose to reveal information about the romances pre-release.
Oh, and maybe no more Leliana? Girl should take a backseat for once.
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