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Post by Lee on Sept 12, 2017 21:57:16 GMT
You make bloodborne sound really scary! I want to try it, but if it's that hard I'll probably stick to other things.
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Post by Sir Drell on Sept 12, 2017 22:03:54 GMT
You make bloodborne sound really scary! I want to try it, but if it's that hard I'll probably stick to other things. That's like the main selling point of those games, they're tough. Not a relaxing experience...but definitely an experience.
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firmicute
The Beastmaster
them please, if you can be bothered :3
Posts: 342
Likes: 948
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Post by firmicute on Sept 12, 2017 22:22:38 GMT
You make bloodborne sound really scary! I want to try it, but if it's that hard I'll probably stick to other things. I'd say its one of the best horror games I played because there is super little jumpscares and you fear for a good reason. shit is unnerving, shit is hard, you will be frustrated but it will still feel nice, controls are super responsive and then it will make "click" and you are in the flow and shit feels so good when you overcome it. still everything goes to shit. there are no heros.. one will fuck up things when too reedy, not only when going for treasure but also when interacting with characters.. people lie or arent what they appear to be(except that weird looking guy in oedon chapel. hes super nice but just looks bad but that one and another character are the only ones who have a truly good heart..still could end badly for them.. Its lovecraftian after all but the sadness and desperation are part of the theme. I also made me some new tattoos:D..
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Post by Aurora'Harel on Sept 12, 2017 22:35:26 GMT
You make bloodborne sound really scary! I want to try it, but if it's that hard I'll probably stick to other things. my husband was playing that the other night and it looks so hard. He would get to a certain point and then get swarmed with enemies
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Post by Crimson on Sept 12, 2017 22:42:35 GMT
You make bloodborne sound really scary! I want to try it, but if it's that hard I'll probably stick to other things. It's quite a punishing game, the difficulty level is challenging, folks who like playing games on easy/casual aren't gonna have a good time playing this game. It's similar to Dark Souls combat difficulty wise from what I've seen, watching over the shoulder of my sis who played all the Dark Souls and the Bloodborne game. High levels of swearing were also observed.
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Post by Aurora'Harel on Sept 12, 2017 22:43:24 GMT
You make bloodborne sound really scary! I want to try it, but if it's that hard I'll probably stick to other things. It's quite a punishing game, the difficulty level is challenging, folks who like playing games on easy/casual aren't gonna have a good time playing this game. It's similar to Dark Souls combat difficulty wise from what I've seen, watching over the shoulder of my sis who played all the Dark Souls and the Bloodborne game. High levels of swearing were also observed. I was swearing and I wasn't even playing the game lol
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Post by mediocreogre on Sept 12, 2017 23:32:32 GMT
You make bloodborne sound really scary! I want to try it, but if it's that hard I'll probably stick to other things. As someone who is definitely "bad at videogames" I found Bloodborne/DS3 less difficult than some games I have played that are really into learning mechanics and rule sets. Bloodborne/DS3 was me mostly spamming dodge/roll to avoid damage, hitting every time it was safe, dodging, hitting, and sometimes drinking a potion if I needed it. I've never been good at sports, can't catch a ball thrown at me from 6 inches away, so hand eye coordination was not a secret power that I had not discovered or something. But the experience of the game is definitely punishing. You'll die. Numbers are really meaningless and confusing and you have to do research to figure stuff out (especially Bloodborne, if you want to cast magic, good luck). Enemies can be ridiculously tough (the frenzy mechanic in particular is an exercise in masochism to kill the Winter Lanters), and they like hiding enemies to attack you when you let your guard down (you'll definitely be engaged/tense the whole game). The atmosphere of the games (especially Bloodborne which I found kind of campy, DS3 took itself too seriously) and the sense of accomplishment when you finally beat that one boss or find a shortcut, is why you play it. The "get good" bros who talk about the game tho, it's honestly not that hard and does not require like maths and spread sheets like some older RPGs I've played.... mostly I zone out and, like in life, turn my auto pilot setting to "dodge punches, seek booty" because for some reason the meta strategy for almost every enemy in the game is get behind it and do something nasty to their butt.
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firmicute
The Beastmaster
them please, if you can be bothered :3
Posts: 342
Likes: 948
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Post by firmicute on Sept 13, 2017 0:01:58 GMT
You make bloodborne sound really scary! I want to try it, but if it's that hard I'll probably stick to other things. my husband was playing that the other night and it looks so hard. He would get to a certain point and then get swarmed with enemies okay so either he did a bossfight or he just ran too fast..its a game that punishes you if you don't observe your surrounding.. like with a ugly spiky log in your face. Or an axe. Or a giant rolling ball of fire. But after a while one gets a feeling for the set pieces and you just feel if something is up. then you take your big ass hammer and smash em. like this:
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firmicute
The Beastmaster
them please, if you can be bothered :3
Posts: 342
Likes: 948
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Post by firmicute on Sept 13, 2017 1:13:19 GMT
soo yeah.. did a thing or two
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Post by Aurora'Harel on Sept 13, 2017 1:55:21 GMT
my husband was playing that the other night and it looks so hard. He would get to a certain point and then get swarmed with enemies okay so either he did a bossfight or he just ran too fast..its a game that punishes you if you don't observe your surrounding.. like with a ugly spiky log in your face. Or an axe. Or a giant rolling ball of fire. But after a while one gets a feeling for the set pieces and you just feel if something is up. then you take your big ass hammer and smash em. like this: I think he was mostly moving too fast. He isn't as experienced in more stealthy games or games where you have to be patient. I also think he doesn't have the rhythm of the game yet. He was still in the beginning part, in Central Yarnham I believe. Another thing he has to get used to is the no save feature, where the game only auto saves at certain points like in Survival mode of Fallout 4.
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Post by Lee on Sept 13, 2017 2:17:59 GMT
You lovely people have me convinced that the game is too hardcore for me. I mean I might try it eventually, but not anytime soon. haha! I'm sure I could complete it...I mean they completed it on Game Grumps, so it has to be managable at least. lol! Still, I don't like hard games usually. I mean I only got the insanity trophy on Mass Effect Andromeda cause I could play with my level 100 plus Scott.
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Post by Beefy Titans on Sept 13, 2017 2:41:10 GMT
my husband was playing that the other night and it looks so hard. He would get to a certain point and then get swarmed with enemies okay so either he did a bossfight or he just ran too fast..its a game that punishes you if you don't observe your surrounding.. like with a ugly spiky log in your face. Or an axe. Or a giant rolling ball of fire. But after a while one gets a feeling for the set pieces and you just feel if something is up. then you take your big ass hammer and smash em. like this: Those monsters look really great. I love the designs!
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Post by vertigomez on Sept 13, 2017 3:06:58 GMT
I'm playing Shadow of Mordor But I keep getting slaughtered by uruks Except for this one lil punkass who keeps retreating every time I'm about to rip his throat out through his ass and feed it to him
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Post by mediocreogre on Sept 13, 2017 4:10:45 GMT
okay so either he did a bossfight or he just ran too fast..its a game that punishes you if you don't observe your surrounding.. like with a ugly spiky log in your face. Or an axe. Or a giant rolling ball of fire. But after a while one gets a feeling for the set pieces and you just feel if something is up. then you take your big ass hammer and smash em. like this: Those monsters look really great. I love the designs! The blend of fantasy horror (werewolves, vampires, witches) with cosmic horror is pretty revolutionary in Bloodborne and gives some really unique enemies, bosses, and themes. Personally when the game gets into body horror (menstruation themes, impregnation themes, transformation themes, birth themes, vagina dentatas) I kind of mostly chuckled and it became comedic (for me, birth does not bother me). Like there are a bunch of scholar dudes from the "School of Mensis" trapped in the Nightmare of Mensis. Mensis is latin and the root of it is lunar cycle, also meaning month, and was used as the root of the word menstruation, and the plural form, menses, is still used to mean menstruation, and so mensis also means menstruation. So a bunch of dudes are having an existential crisis about a menstruation Typical. There was also a dude who looked like a horse who spewed a white, frothy liquid out his second head at me. But I'll take my facials where I can get them, and I got a nice sword that shoots moonlight lasers to boot But I kind of love the game and the design, and the blood aspect and the horror of the blood and the cosmic presence causing chaos aspect of the game, I think in minor doses applied to like Red Lyrium/Blue Lyrium or the Blight or demonic possession in DA and could be great. Aspects of DA:O in hindsight seem like a poor mans version of the themes of Bloodborne. That darker side of DA definitely got lost in DA:I even though they worked so hard to set it up in DA:O (the taint, broodmothers, abominations, all those flesh sacks in the Broken Circle quest, blood magic).
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Post by Deleted on Sept 13, 2017 6:19:30 GMT
You lovely people have me convinced that the game is too hardcore for me. I mean I might try it eventually, but not anytime soon. haha! I'm sure I could complete it...I mean they completed it on Game Grumps, so it has to be managable at least. lol! Still, I don't like hard games usually. I mean I only got the insanity trophy on Mass Effect Andromeda cause I could play with my level 100 plus Scott. As a somewhat casual player, it isn't to hard honestly, I mean it's just a bunch of creatures screeching and flailing about. Bloodborne is definitely a great game though (the only hard parts are the optional chalice dungeons and the NPC hunters). I just want to share these videos, story spoilers.
I'm playing Shadow of Mordor But I keep getting slaughtered by uruks Except for this one lil punkass who keeps retreating every time I'm about to rip his throat out through his ass and feed it to him The Uruks are so fun, love their personalities and the looks they get. Something I found funny was that one of the cowardly uruks has somehow managed to come back from death about four times in a current playthrough of mine.
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Post by phantomrachie on Sept 13, 2017 8:22:02 GMT
As a somewhat casual player, it isn't to hard honestly, I mean it's just a bunch of creatures screeching and flailing about. I don't think the issue with the Soulsborne games is how difficult they are but the type of player the person is. I never made it past the first boss in Bloodborne, not because I'm a casual scrub, I've played hard games before but because I don't like feeling like I've no idea what I'm supposed to be doing or where I'm supposed to be going and in Bloodborne I'm too busy fighting enemies to work out the route I need to take. I end up in dead ends or wondering if this really tough enemy is there too tell me this is the wrong way to go or if they are just a tough enemy. I have both the frustration of dying, mixed with the frustration of not knowing where I am going and knowing I'm going to die a bunch more times before I work it out. A map is probably all that stands between me and enjoying Bloodborne.
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Post by pessimistpanda on Sept 13, 2017 8:26:20 GMT
I'm playing Persona 5 again, since I never finished it the first time. It's funny, because there are lots of aspects of it that I find annoying or problematic, but overall I still really enjoy it, maybe more than any other game this year. I wish I had gotten into the Persona series earlier.
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Post by pessimistpanda on Sept 13, 2017 8:40:22 GMT
As a somewhat casual player, it isn't to hard honestly, I mean it's just a bunch of creatures screeching and flailing about. I don't think the issue with the Soulsborne games is how difficult they are but the type of player the person is. I never made it past the first boss in Bloodborne, not because I'm a casual scrub, I've played hard games before but because I don't like feeling like I've no idea what I'm supposed to be doing or where I'm supposed to be going and in Bloodborne I'm too busy fighting enemies to work out the route I need to take. I end up in dead ends or wondering if this really tough enemy is there too tell me this is the wrong way to go or if they are just a tough enemy. I have both the frustration of dying, mixed with the frustration of not knowing where I am going and knowing I'm going to die a bunch more times before I work it out. A map is probably all that stands between me and enjoying Bloodborne. I have this problem too, actually, but I also just plain suck at these games, lol. I gave Dark Souls a try, and I don't know how to explain how far I got, because I articulate things in terms of plot progress, and as far as I can tell, I never made any, but it was definitely in the early areas. I had no grasp over what my goal was supposed to be, or how to achieve it, and the mechanics felt like they were deliberately obfuscated. Also, the marketing/discourse around the series is a total turn-off. Marketing the game on the basis that it is essentially inaccessible just comes off as elitist bragging to me, and it fuels the general toxicity of the gaming community. Games SHOULD be accessible, they're supposed be fun, not a chore. Dark Souls was neither, as far as I'm concerned, and whenever I see a game claiming to have "Dark Souls-style gameplay", I immediately give it a pass. But what would I know, I mostly like cute games about collecting fantasy critters. Lol.
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Post by phantomrachie on Sept 13, 2017 9:27:16 GMT
I don't think the issue with the Soulsborne games is how difficult they are but the type of player the person is. I never made it past the first boss in Bloodborne, not because I'm a casual scrub, I've played hard games before but because I don't like feeling like I've no idea what I'm supposed to be doing or where I'm supposed to be going and in Bloodborne I'm too busy fighting enemies to work out the route I need to take. I end up in dead ends or wondering if this really tough enemy is there too tell me this is the wrong way to go or if they are just a tough enemy. I have both the frustration of dying, mixed with the frustration of not knowing where I am going and knowing I'm going to die a bunch more times before I work it out. A map is probably all that stands between me and enjoying Bloodborne. I have this problem too, actually, but I also just plain suck at these games, lol. I gave Dark Souls a try, and I don't know how to explain how far I got, because I articulate things in terms of plot progress, and as far as I can tell, I never made any, but it was definitely in the early areas. I had no grasp over what my goal was supposed to be, or how to achieve it, and the mechanics felt like they were deliberately obfuscated. Also, the marketing/discourse around the series is a total turn-off. Marketing the game on the basis that it is essentially inaccessible just comes off as elitist bragging to me, and it fuels the general toxicity of the gaming community. Games SHOULD be accessible, they're supposed be fun, not a chore. Dark Souls was neither, as far as I'm concerned, and whenever I see a game claiming to have "Dark Souls-style gameplay", I immediately give it a pass. But what would I know, I mostly like cute games about collecting fantasy critters. Lol. Completely agree. There are some mechanics that Bloodborne expects you to know, without telling you about them. I normally have no issue with experimentation to workout mechanics in a game, but the need to experiment combined with the risk reward gameplay style means that the player is more often than not punished for trying somthing new or experimenting with the mechanics. This whole 'Git Gud' attitude really bothers me, it's not handholding make a game accessible. Gamers have taken the 'Prepared to Die' marketing slogan and turned it into some way of life, like completing this game makes them a better person then a person who completes a different type of game. Also focusing on how hard the game is, seems to be missing the point of it from what I understand from gaming critics. Most of them praise the series for other things, it's like gamerbros have zeroed in on the least interesting thing about the game and turned it into bragging rights.
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Post by Lee on Sept 13, 2017 10:04:09 GMT
The funny thing is, despite how easy BioWare games are to most of the people who are constantly going on about how great they are at games...only 30 percent of the people on ps4 finished Mass Effect Andromeda. That's not saying it's hard, but it does show that it takes dedication to complete any game. So I don't see why harder games are a bigger accomplishement. I feel just as happy about my platinum trophy. Almost no one else got it. It's like super low percentage rate. I got skills (or a lot of time to kill...whatever).
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