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Post by gaycaravaggio on May 16, 2017 2:28:25 GMT
On a side note, one of the DA devs posted this set of concept art on twitter. While it's possible that it's just leftover from DA:I concept art or concept art they made for World of Thedas, it could potentially be used for DA4 with the tweet being them teasing that there's more DA4 on the way. With that in mind, which concept art would you love to see implemented for a female central character? For example, it'd be cool to have another Antivan crow companion like the concept art shown in the first row to the right. (If you have trouble seeing, just click on the image to zoom in)
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Post by Aurora'Harel on May 16, 2017 3:13:17 GMT
On a side note, one of the DA devs posted this set of concept art on twitter. While it's possible that it's just leftover from DA:I concept art or concept art they made for World of Thedas, it could potentially be used for DA4 with the tweet being them teasing that there's more DA4 on the way. With that in mind, which concept art would you love to see implemented for a female central character? For example, it'd be cool to have another Antivan crow companion like the concept art shown in the first row to the right. (If you have trouble seeing, just click on the image to zoom in) I like the Female Antivan Crow and the Female Qunari with the ponytail
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Suaimhneas
The Beastmaster
Grand Enchanter
himbo rights activist
Posts: 774
Likes: 3,077
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Post by Suaimhneas on May 16, 2017 3:25:36 GMT
On a side note, one of the DA devs posted this set of concept art on twitter. While it's possible that it's just leftover from DA:I concept art or concept art they made for World of Thedas, it could potentially be used for DA4 with the tweet being them teasing that there's more DA4 on the way. With that in mind, which concept art would you love to see implemented for a female central character? For example, it'd be cool to have another Antivan crow companion like the concept art shown in the first row to the right. (If you have trouble seeing, just click on the image to zoom in) Really feeling the vibe with those ancient elves, and that second one seems like a mortalitasi. Will we be seeing more of Nevarra prehaps?
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Post by gaycaravaggio on May 16, 2017 3:55:50 GMT
On a side note, one of the DA devs posted this set of concept art on twitter. While it's possible that it's just leftover from DA:I concept art or concept art they made for World of Thedas, it could potentially be used for DA4 with the tweet being them teasing that there's more DA4 on the way. With that in mind, which concept art would you love to see implemented for a female central character? For example, it'd be cool to have another Antivan crow companion like the concept art shown in the first row to the right. (If you have trouble seeing, just click on the image to zoom in) Really feeling the vibe with those ancient elves, and that second one seems like a mortalitasi. Will we be seeing more of Nevarra prehaps? They kind of had Cassandra as the very Not-Nevarran Nevarran companion, so it'd be interesting to have a companion from Nevarra who identifies more with their culture so we can learn more about their national identity, so to speak.
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Post by phantomrachie on May 16, 2017 12:56:03 GMT
Back before I was super salty about BioWare generally, I used to want to know what was up woth Rivaini Seers. Unfortunately, the templars killed a lot of them when they killed everyone in the Rivaini circle so it would be hard to find out what their deal was now. As for DA4, I'd like to them to go back to a more personal story like Hawke's. A story that focuses on family & friends struggling to get by in a world affected by the events of DA:I. They could still be a part of big world shattering events, the Qunari could be invading, Tevinter could be in Civil War or the Chantry have fallen, we could still take part in these events & perhaps influence them a bit, but the main thrust of the story should be more personal. No open world, but a branching plot, linear environments but more detailed and changing like Kirkwall. And an amazing warrior woman like Cass or Cora that I can romance as a female protagonist.
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Post by Deleted on May 16, 2017 16:20:14 GMT
Some random thoughts and responses to some of the ideas already here...
Instead of a power mechanic if any kind of gating mechanism needs to happen again, I would rather they go the route of having five optional main story quests and we have to complete at least three of them, our choice. If we do all five we get some better outcomes or additional allies or something, so it's still rewarding for a completionist to do as much as possible but doesn't punish people who want to move through the game faster. And it could encourage replays. This is probably way too much work to implement especially if there would be different outcomes based on which base three quests were taken. But in my ideal world...
I think the fex are probably just a native people and not a new species, as the lore would have made a bigger deal about a fifth species if that were the case.
I want a nice balance between urban and wilderness areas for DA4. I want to see Minrathous, not a tiny marketplace in Minrathous and then go into the countryside for the rest of the game. I would love to visit the Anderfels and Rivain and Nevarra as well as Tevinter. I'm actually not bothered about going to Seheron as I figure it will be a generic war torn battlefield and not have much personality to itself. I would be interested to go to Par Vollen but think that's outside of the scope of the game except maybe as a final mission.
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Post by Deleted on May 16, 2017 18:46:30 GMT
On a side note, one of the DA devs posted this set of concept art on twitter. While it's possible that it's just leftover from DA:I concept art or concept art they made for World of Thedas, it could potentially be used for DA4 with the tweet being them teasing that there's more DA4 on the way. With that in mind, which concept art would you love to see implemented for a female central character? For example, it'd be cool to have another Antivan crow companion like the concept art shown in the first row to the right. (If you have trouble seeing, just click on the image to zoom in) I like the Female Antivan Crow and the Female Qunari with the ponytail I love the idea of a female qunari KISA or mage LI. It would be nice if the they were Andrastian converts to add something different to the character. A mage one would be a really neat dynamic maybe saved from a young age with old stitch marks etc. They really need to go back to the DA2 aesthetics tho... especially the hair.And I would much rather have a well done Qunari LI squadmate then be able to play as one. KISA source1
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Post by gaycaravaggio on May 16, 2017 21:16:38 GMT
I like the Female Antivan Crow and the Female Qunari with the ponytail I love the idea of a female qunari KISA or mage LI. I would be nice if the they were Andrastian converts to add something different to the character. A mage one would be a really neat dynamic maybe saved from a young age with old stitch marks etc. They really need to go back to the DA2 aesthetics tho... especially the hair.And I would much rather have a well done Qunari LI squadmate then be able to play as one. KISA source1Personally, I want an f/f love interest who is not Andrastrian, especially if she's gonna be from another culture. We just had Sera and Josephine of DA:I and Suvi the vaguely religious one of ME:A. I'm kind of bored of the whole "she's a lesbian/bi woman but still believes in a monotheistic God" thing. Most likely Harding will be Andrastrian anyways, so it'd be cool if the other were either part of some other non-Chantry religion or had no religion at all.
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Post by Deleted on May 16, 2017 21:39:40 GMT
Personally, I want an f/f love interest who is not Andrastrian, especially if she's gonna be from another culture. We just had Sera and Josephine of DA:I and Suvi the vaguely religious one of ME:A. I'm kind of bored of the whole "she's a lesbian/bi woman but still believes in a monotheistic God" thing. Most likely Harding will be Andrastrian anyways, so it'd be cool if the other were either part of some other non-Chantry religion or had no religion at all. Also our pope girlfriend. That is true and I don't usually like the religion tie in that seems to be a big deal in the bioware F/F relationships. I just think in terms of KISA (and paladins) religion is a good part of that formula. I wouldn't really like it if they went the typical mercenary/qunn route that they did with the Iron Bull. We all know how that can turn out for us. An atheist qunari would appeal to me just as much... but I like the idea of them breaking away from the qunn in some way. Another reason a mage qunari is also appealing to me. Based on the DLC though I could see the Qunn sending someone to work with us against Fen'harel.
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Post by nocte on May 16, 2017 21:42:53 GMT
One thing I'd rather they didn't do again is branching the main quest in a way that locks you out of massive amounts of context, like the Inquisition "mage/Templar" choice. I feel like that's basically why so many people feel like the main story of Inquisition is small or weak. They spent twice as much time writing and creating content as anyone sees in a single play through, you can just never access all of it. Having some branching quests that lock other content out isn't horrible as a standard, but I think they went too big with it in Inquisition and it left the actual main plot that everyone can access in a single game standing a bit weakly on its own.
It also annoys me that Calpernia was so obviously the villain they thought of as the "better" character, tbh. Samson is weak compared to Calpernia. The fact that he gets captured and can die, but she ambiguously disappears and will probably come back, makes it more obvious. I'm not ever going to side with the Templars because I want them to all die in a fire, but I'm bummed that I can't get Calpernia in my game. In the future I hope they won't lock out these major chunks of the game like this. It's just too much and making both halves balanced enough and developed enough was obviously not really possible for them. I'd rather it was like Origins, where you could choose to go deal with major missions or just go to the Landsmeet ASAP. You don't have to do all the faction missions, but they're all available if you want to.
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Post by gaycaravaggio on May 16, 2017 21:57:59 GMT
Personally, I want an f/f love interest who is not Andrastrian, especially if she's gonna be from another culture. We just had Sera and Josephine of DA:I and Suvi the vaguely religious one of ME:A. I'm kind of bored of the whole "she's a lesbian/bi woman but still believes in a monotheistic God" thing. Most likely Harding will be Andrastrian anyways, so it'd be cool if the other were either part of some other non-Chantry religion or had no religion at all. Also our pope girlfriend. That is true and I don't usually like the religion tie in that seems to be a big deal in the bioware F/F relationships. I just think in terms of KISA (and paladins) religion is a good part of that formula. I wouldn't really like it if they went the typical mercenary/qunn route that they did with the Iron Bull. We all know how that can turn out for us. An atheist qunari would appeal to me just as much... but I like the idea of them breaking away from the qunn in some way. Another reason a mage qunari is also appealing to me. Based on the DLC though I could see the Qunn sending someone to work with us against Fen'harel. I think they could have a lesbian KISA where she follows a code that isn't necessarily religion-based. Hell, maybe Vashoth communities have their own makeshift "knighthood" that is really only among Vashoth subculture. Like a cross between the idealistic kind of knight and a City Guard, aiming to protect the people who live in their settlement from the Qunari. Or they could have a Vashoth that's breaking boundaries by being the first Qunari member of a mainstream Thedosian knighthood. Personally, I don't really mind if we don't get a KISA-type. I just want a hot, older less feminine warrior f/f love interest who's a companion and isn't super boring. Part of me is worried that if they finally give us a lesbian KISA that they'll play it too safe with her, to the point she's Josephine'd and the only fans she attracts are people who obsess over how pure and lacking of flaws she is (ahem, like a certain root vegetable). Then, once again, the straight woman ends up the flawed, interesting, plot important love interest with the most fleshing out. That's just my paranoia talking, though, I guess.
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Post by Deleted on May 16, 2017 22:23:48 GMT
One thing I'd rather they didn't do again is branching the main quest in a way that locks you out of massive amounts of context, like the Inquisition "mage/Templar" choice. I feel like that's basically why so many people feel like the main story of Inquisition is small or weak. They spent twice as much time writing and creating content as anyone sees in a single play through, you can just never access all of it. Having some branching quests that lock other content out isn't horrible as a standard, but I think they went too big with it in Inquisition and it left the actual main plot that everyone can access in a single game standing a bit weakly on its own. It also annoys me that Calpernia was so obviously the villain they thought of as the "better" character, tbh. Samson is weak compared to Calpernia. The fact that he gets captured and can die, but she ambiguously disappears and will probably come back, makes it more obvious. I'm not ever going to side with the Templars because I want them to all die in a fire, but I'm bummed that I can't get Calpernia in my game. In the future I hope they won't lock out these major chunks of the game like this. It's just too much and making both halves balanced enough and developed enough was obviously not really possible for them. I'd rather it was like Origins, where you could choose to go deal with major missions or just go to the Landsmeet ASAP. You don't have to do all the faction missions, but they're all available if you want to. Yeah I wish it could have been more dynamic. Let the Inquisition recruit both mages and templars, but if they do, a number of Inquisition troops in Haven are guaranteed to die. Maybe don't allow the Inquisitor to save any of the people so that we feel the impact more personally. Or if we choose the mages first then the templars, Barris always dies and the number of templars we receive is less, and vice versa. Then the subsequent war table missions are harder to successfully complete because we have fewer troops or agents to send in the field. And later on have some conflict between the mages and templars at Skyhold that either damages the castle or forces us to take some action to prevent bloodshed. Apart from companion approval most of the choices didn't feel like they had a noticeable effect on the world.
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Post by pessimistpanda on May 16, 2017 23:24:44 GMT
The Skyhold upgrades were pretty pointless. Only the garden has any sort of utility, and only if you're super invested in unlocking all the different types of potions and grenades. With the tower, I couldn't even see a difference.
If they're gonna have a "base" again, they should either improve that aspect or remove it.
Also, I'm sick of stories where at the end, they just snap back to the status quo like a rubber band. I seem to remember them saying years back that the reason they wanted to develop their own IPs was so they could "knock over the sand castle", but they never DO that, really. The closest they ever came was the end of DA2, but we spend the first act of Inquisition undoing that.
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Post by nocte on May 16, 2017 23:40:19 GMT
The Skyhold upgrades were pretty pointless. Only the garden has any sort of utility, and only if you're super invested in unlocking all the different types of potions and grenades. With the tower, I couldn't even see a difference. If they're gonna have a "base" again, they should either improve that aspect or remove it. Also, I'm sick of stories where at the end, they just snap back to the status quo like a rubber band. I seem to remember them saying years back that the reason they wanted to develop their own IPs was so they could "knock over the sand castle", but they never DO that, really. The closest they ever came was the end of DA2, but we spend the first act of Inquisition undoing that. I think it's very difficult for them to go there all the way because they'd have to make two whole different games in the next installment, but also because it's like.. if you fix it, then what? Now what do we do? lol I'm sure they could actually think of something, but let's be honest, they can barely come up with new characters that aren't just recycled tropes from their last game. Maybe Tevinter will be different? It's pretty different and it's also isolated, so they wouldn't have to incorporate it as much in the next game as the standard all over the rest of the world. I could see them having a slave uprising in Tevinter that sticks.
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Post by Deleted on May 16, 2017 23:48:46 GMT
Also our pope girlfriend. That is true and I don't usually like the religion tie in that seems to be a big deal in the bioware F/F relationships. I just think in terms of KISA (and paladins) religion is a good part of that formula. I wouldn't really like it if they went the typical mercenary/qunn route that they did with the Iron Bull. We all know how that can turn out for us. An atheist qunari would appeal to me just as much... but I like the idea of them breaking away from the qunn in some way. Another reason a mage qunari is also appealing to me. Based on the DLC though I could see the Qunn sending someone to work with us against Fen'harel. I think they could have a lesbian KISA where she follows a code that isn't necessarily religion-based. Hell, maybe Vashoth communities have their own makeshift "knighthood" that is really only among Vashoth subculture. Like a cross between the idealistic kind of knight and a City Guard, aiming to protect the people who live in their settlement from the Qunari. Or they could have a Vashoth that's breaking boundaries by being the first Qunari member of a mainstream Thedosian knighthood. Personally, I don't really mind if we don't get a KISA-type. I just want a hot, older less feminine warrior f/f love interest who's a companion and isn't super boring. Part of me is worried that if they finally give us a lesbian KISA that they'll play it too safe with her, to the point she's Josephine'd and the only fans she attracts are people who obsess over how pure and lacking of flaws she is (ahem, like a certain root vegetable). Then, once again, the straight woman ends up the flawed, interesting, plot important love interest with the most fleshing out. That's just my paranoia talking, though, I guess. Well I wouldn't mind a Qunn KISA as long as I can convince her to ride off into the sunset with me. Actually that could be a nice forbidden love kind of thing. And I agree that the best KISA is always flawed. (that is how I like my character's anyway) With Cullen it was his drug abuse, Cassandra's temperament, and Alistair's inexperience. If I could pick two LI for F/F it would be a mature witch mentor figure and a qunari. If they merged the two that would be fine. If Chee writes them that would be nice also.
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paindelta
Dashing Rogue
Go back to lesbian college to learn words
Posts: 32
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Post by paindelta on May 16, 2017 23:51:29 GMT
Actually, I would want more political-based intrigue and missions too. Much more story oriented than fetch quests, like the war table but... not just text lol. Small scale maps would be ideal, with bigger maps for more important areas and hubs. Think of even that one area in the Western Desert Whatever with the frozen demons... imagine if we got more of even that lil quest type instead of a big dumb empty desert. Does anyone even speak positively about huge open worlds, outside of the context of Bethesda games?
For how flawed the Winter Palace was, it is still one of the most memorable aspects of Inquisition and I Want More.
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Post by JewlieGhoulie on May 16, 2017 23:53:02 GMT
I know it's never probably gonna happen but Bioware when you gonna give me long hair for my LI or PC fam? Wtf
You can't make concept art with qunari girls having long flowing hair then give me those horrors in CC ;o; I honestly didn't even want crazy long hair for my imagined qunari. Just a cute bob cut but no. it's getting ridiculous! Why do you care so much about clipping when you still have clipping in the game fam?! Like if there was no clipping what's so ever ok but there's clipping everywhere ;o;
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Post by nocte on May 16, 2017 23:57:28 GMT
Actually, I would want more political-based intrigue and missions too. Much more story oriented than fetch quests, like the war table but... not just text lol. Small scale maps would be ideal, with bigger maps for more important areas and hubs. Think of even that one area in the Western Desert Whatever with the frozen demons... imagine if we got more of even that lil quest type instead of a big dumb empty desert. Does anyone even speak positively about huge open worlds, outside of the context of Bethesda games? For how flawed the Winter Palace was, it is still one of the most memorable aspects of Inquisition and I Want More. The Tevinter temple that's frozen in time, right? I love that mission. It's probably my favorite side thing. It's creepy and interesting. I do wish Inquisition had more like that. I don't think Bioware handles open world very well. Elder Scrolls/Fallout don't do story as well as Bioware, either, but they do better with sprinkling little, self contained stories out in the world. Finding balance with this is difficult, but I think Inquisition did overreach.
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Suaimhneas
The Beastmaster
Grand Enchanter
himbo rights activist
Posts: 774
Likes: 3,077
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Post by Suaimhneas on May 16, 2017 23:59:14 GMT
I'm also not a huge fan of how Elves were made into just tiny frail humans with pointy ears. I'd love it if they even looked like their tarot card.
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Post by nocte on May 16, 2017 23:59:14 GMT
I know it's never probably gonna happen but Bioware when you gonna give me long hair for my LI or PC fam? Wtf You can't make concept art with qunari girls having long flowing hair then give me those horrors in CC ;o; I honestly didn't even want crazy long hair for my imagined qunari. Just a cute bob cut but no. it's getting ridiculous! Why do you care so much about clipping when you still have clipping in the game fam?! Like if there was no clipping what's so ever ok but there's clipping everywhere ;o; Agree. I want glorious long hair for my PC and my LI, as well.
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