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Post by farferello on Feb 17, 2024 16:22:32 GMT
Oh wow, that's a pretty terrible bug to have happen. D: I'd be pretty mad if I got to that point only to be ninjamanced out of nowhere.
I'm not surprised evil is so meh but at the same time they focused so heavily on evil stuff during early access that it feels kinda ??? that it never really got improved on for release. Then again, I think the main draw for evil before was Minthara, and now people can get her on a 'good run' (even if it makes little sense to knock her out rather than straight up kill her on a good run) people are getting her the easy way.
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Post by mediocreogre on Feb 18, 2024 14:48:05 GMT
I don’t know if Larian has said much about it or how much it actually affects anything they did but we do actually know that WoTC had opinions about things like Abdel Adrian, Viconia, and stuff. Famously BioWare’s bg1/2 stories were hated by WoTC (unclear why) and part of why there was a huge delay in anything continuing those stories was WoTC nuked them by doing the Spellplague, which ended up having to be reversed with the Second Sundering, rewinding the setting to where BG3 could even happen. But there’s other weird things they did like making Withers seem nice. Jergal was an evil god. In modern times he served Kelemvor, a good guy, and mostly disparaged his goodness and demanded punishments for mortal souls. Kelemvor wanted utopia for the dead Jergal wanted suffering. Plus we know they changed course on the Nightsong and Wyll late in development so it does feel like the EA idea of evil being viable changed later in development as release Wyll and release Nightsong are Extremely Morally Good. But is it Larian or WoTC? Wyll was changed because he wasn’t working allegedly but statistics I have seen put him about as popular as he was in EA. His story also has specific ties to other WoTC properties so he might have been criticized by WoTC too. the irony is Astarion is very close to their EA vision and he’s basically the most iconic character now. Like maybe they shoulda kept closer to their vision. and if it was WoTC who encouraged certain questionable choices (a lot of Act 3 things lol) then I hope Larian’s success can help shut up WoTC, who suck and has like 5 employees left. and also Forgotten Realms lore is a mess period. Like Gale potentially was fucking Mystra when she was supposed to be dead lol. Or funniest of all when Elminster was pretending to be her. The Elminster Big Naturals mod is considered canon by Ed Greenwood for a reason So I fully support Larian doing what BW did and just making what they want.
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Post by farferello on Feb 19, 2024 18:13:24 GMT
That's pretty interesting, especially with how much of an utter bro Withers is to a resist!DUrge I guess a lot of things got changed for some reason. I have no connection to Viconia as I haven't played the other games but I know some people were pretty mad with what they did with her. I like the Nightsong change in a sense though it's still ??? how much she's hyped up as being Selune's daughter and oh so special and she's just... an Aasimar? Who is immortal for reasons I don't even remember if they were ever explained. Her and Isobel are cute so I let it slide. I do however quite miss EA!Wyll and I am so very sad we lost his sweet party romance scene so he could instead brood over his horns that isn't totally an insult to Tiefling's every time he bemoans it. (I get it, considering who he is and the history he had, I can totally understand why it upset him so much, but it just rubs me a little wrong when romancing him with a Tiefling.) I know his story was a little weak in early access but I'm just not a huge fan of the change. His character and his romance suffers for it. Everything is about Mizora, his father, or Karlach. There's so little actual Wyll'ness to his story. The fact I feel constantly forced into making him Blade of Avernus to save Karlach just made me feel pretty shit the one time I kept him as a Duke just because I wanted my character to finally know a little peace after Bhaal, instead of immediately rushing off to the Hells. I know you can make her a Mindflayer but I don't like that much either. It's still so crazy to me the sheer vast difference in content between characters. As much as I adore Wyll there's a reason I've romanced Astarion, and Gale, (and soon to be Halsin) more times than him. There's just so little content. The dance is great but you go from that to him suddenly proposing out of nowhere, it's whiplash how fast it is. Maybe it makes sense from his point of view but for my character it was just so sudden and out of nowhere. He really needs so much more. They rewrote him because of 'complaints' in early access and still gave him a minimal amount of content. I don't know if it's because they rushed the rewrite of him or something else but he really needs more love. I hope they can keep adding content to the game, even if it's dlc form. I'm still salty we didn't get to explore the Upper City properly. There's banter about going there, about Astarion showing us things and all the elude to it and then.. nothing.
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Post by mediocreogre on Feb 20, 2024 14:04:06 GMT
Exactly. It’s not really I think the changes they made are bad, I think they’re just a little rough draft feeling, like they probably happened later. The OG Nightsong voice lines were all recorded and I think used the same actress. Wyll’s new voice actor was in EA (he’s the scared boar by Astarion on the beach). But it’s fascinating we got basically 4 characters for two characters in terms of work/cost load and both have rough elements. I also Like Isobel and Aylin But that’s one reason playing evil is so hard. Too many evil choices actually limit content instead of providing different content. And there are too many choices I don’t ever wanna do anything but one choice on, because you miss out on content or the alternative choice is unsatisfying. Withers you can argue He changed cause serving the Dead Three then Kekemvor then Cyric then Kelemvor he changed and got over his evil ways, but the end where he implies he’s reclaimed his portfolio from the Dead Three is strange because they are still implied to be Gods and Cyric and Kelemvor still possesses most of his original portfolio.
I’m not sure what Withers would be god of then lol. Halsin seems to have required some major rework too as In EA was heavily hinted to be connected to Isobel and the Nightsong. The Shadow Curse was heavily hinted to be from something he did. But in release the Shadow Curse is some almost unconnected thing and I think that’s cause they wanted to make Shart’s Nightsong plot to be self contained and Halsin was reworked to have a side thing you can do no matter what Shart chooses.
plus you add the lore inconsistencies here (aasimar aren’t immortal, the time line means Selune was a mortal herself when Aylin was born (and Shar too), when Ketheric would have made a pact with Myrkul, Myrkul would not be a god as Cyric absorbed him, the Spellplague would have ruined all of Ketheric’s stuff) it’s just clearly a rushed plot point. Which is all to say these things are interesting because Larian did such a good job with reactivity, choices, etc in the game that it’s weird something as seemingly pivotal to their og game vision, that Act 1 you have a factional choice, falls apart with in minutes of Act 2 and essentially there’s now only the good choice that offers unique content edit: also Halsin saying the Shadowfel is unnatural is interesting cause the Shadowfel and Feywild are part of the natural cycle (and actually the same world as Faerun). The recycling of the prince material plane, which requires the negative energy and positive energy planes (which intersect the Feywild and Shadowfel), is pivotal to keeping the balance of the Prime Material, as with out negative energy the Demonic/Elemental Prime Chaos of endless creation takes over. One of the reasons why Selune doing what she did with the sun was an evil act. Druids are neutral because they see the need of the system of recycling. What’s unnatural about the Shadow Curse is that the cycle is halted… but the negative plane is inherently natural.
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Post by Davrin's boobs on Feb 22, 2024 16:51:58 GMT
Well after more than 300 steam hours (I know 💀) I finally got to act 3! The final boss in act 2 was pretty epic but its true that this act wasnt as polished as act 1, I guess act 3 is gonna be worse in that regard, hopefully all will be polished when they release the unavoidable definitve edition, I'm still finding bugs like some dialogue not being animated or even Minthara that straight away spoils you about an important character lol (she has an annoying new bug that she wont follow the party for example), thankfully no bug like the chess scene, or at least no story related bugs like that that I'm aware of. But I'm glad I started again to recruit Minthara, she is very interesting and I haver her at 63 approval points now choosing good/neutral options, I must confess that I took the "we gonna take over the absolute" in a sarcastic fashion though lol give those precious approval points game! I'm glad I could say that I like her as friend too! Pretty much everyone was into me in this playthrough lol Halsin is still flirting and putting it hard now that my character is with Wyll lol I wish Wyll was poly, the first thing he did when Halsin joined officially as companion was thirst over his muscles Isobel and Dame Aylin are totally adorable. And I feel bad about Barcus, Wulbren is an asshole. Sad we couldnt keep the undead dog from act 2, I guess she is resting now, but I rescued Us! precious creepy little thing lol I cant wait to meet Minsc, I guess thats the first thing I need to do... sighhh we could have it all t.t kinda worried about maxing approval of Jaheira, Minsc and Halsin, this last one is at 53 iirc and I couldnt get 20 more points after final boss fight because I didnt have him in my team, but they are good people at heart so I guess my neutral good warlock is gonna have an easy time with them (Minthara... I dont think I'm gonna manage to get her at 100 but 81 is still my goal, only 18 points more!) hope BG4 wont be the same and let you recruit everyone in act 1, maybe it feels organic but when the approval system is based on 0 to 100 points I get anxious for those companions you get late like Jaheira or Minsc.
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Post by farferello on Feb 22, 2024 18:02:02 GMT
Congrats on finally reaching act 3 Nick. I will say, save often, Act 3 can definitely be buggy (the last patch added a big bug to Astarion's quest for example) and sometimes a fail of a dice roll can massively fuck you over. For approval, Halsin is very easy to get up if you use him when dealing with the Thaniel and Shadow curse stuff and Jaheira is pretty easy if you're saving her people and obviously getting Minsc. Minsc I assume will approve of doing good things like the other two - I haven't used him enough in Act 3 to really get a vibe on his likes but I'm pretty sure your Warlock won't have any issues if you're using them. (If you're not using them in your active party then obviously you won't get much approval but for those three approval doesn't really matter that much unless you plan to bang Halsin then you'll want his approval up. ) For the most part approval only really felt useful for setting a romance up in act 1, and doing certain choices in act 2 because a certain companion trusting you enough meant you didn't have to then try and beat a DC 30 check. It doesn't matter as much in act 3. The only thing maxing out Minthara's approval did for me was making her try and get in my Drow's pants.
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Post by Lee on Feb 23, 2024 3:06:26 GMT
Yeah, the approval system feels a bit out of place in a lot of cases. Seems like doing the companions' personal quests would have sufficed in its place. There would still be plenty of breaking points and such without a score.
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Post by mediocreogre on Feb 24, 2024 14:17:50 GMT
Approval scores are double edged for me. I like knowing but I can’t help myself from worrying about the number if I see it. Especially when first playing. I remember that in EA game files Aylin and Isobel were still a couple and could be reunited. I also realized that the really good BG3 wiki that is not the shitty fextra life also has a good article about this (I was using their wiki yesterday cause I am using Aylin’s lunar spells for a mod I am working on). Just realized they compiled cut content Nightsong. EA version of Nightsong story
another thing about this older version is it makes Ketheric and Balthazar actually make more sense. Balthazar in the older version was manipulating Ketheric from the beginning. Instead of how he is in game which is basically just some guy. so to me it basically kinda confirms why Act 2 is kinda strange. In release game you never get concrete answers about Isobel (which is strange cause she lives in my camp for a while lol), and Myrkul being who Ketheric turned to centuries later is strange, where as in EA there’s Balthazar up to shit, and even the Sharran Witch, who was probably Viconia, which I am not mad she is evil. I am mad she’s just sad and boring. I love evil if it’s fun. Evil in base game is a little… bland. for instance in EA the tadpoles bring imbued by Shadow Magic led many to think Shar would be involved. In release, the shadow magic is from Karsus’ crown. But the thing is, Karsus predates Netherese shadow magic. Karsus may have been a disgusting man worm centipede thing, but he definitely didn’t fuck with Sharran magic. He was the OG Mystra simp. I do wonder if originally Shar was planning this, but the dead three turned on her, and one evil path would have you reclaim the plot for her.
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Post by farferello on Feb 24, 2024 16:59:41 GMT
Thinking about it, I still find it weird you can't do anything properly evil plot wise in act 3 that isn't just the choice at the very end of the game. Act 1 you had raiding the Grove, Act 2 you could kill Isobel and/or Aylin. Act 3 you can't really do anything that evil (outside of certain companion stuff but that doesn't count the same way as the act 1/2 plot points do. You can side with Gortash (can you side with Orin the same way? idk) But it simply becomes a nothing choice because the brain just goes 'lolno' out of nowhere and kills him. It's kind of shit because to get to that point you fuck over Wyll getting his father back, and anyone else at the Foundry, and no one reacts.
I tested taking Karlach with me to ally with Gortash. I got her angry 'rawr gonna kill you' dialogue (I didn't bring her during the ceremony because it overrides the DUrge scene) and if you tell her 'don't do anything dumb with the Steelwatch here' she's essentially 'ugh fine' and it kicks you out of dialogue with him entirely. You have to click on him again and then it starts the option to ally with him and... she doesn't react anymore. Meet him at the Morphic pool making it really obviously you're going to ally with him? Still no reaction. Just... nothing. Wyll doesn't react in any way to you not going to save his father either. It's like... I can hand Shadowheart over to Viconia, I can probably give Astarion to Cazador (or just not help him and let the ritual complete) but I can't give Karlach to Gortash. The evil things you are allowed to do and not do are just inconsistent. I mean, I guess you could let the Hag keep the kid but like... that's not the same slaughter as killing the Grove, or accidentally/on purposefully killing Last Light Inn.
Now I think of it, if you kill Aylin and help the baddies at Moonrise, can you do anything there or does everyone turn on you anyway? Can you side with Balthazar and help him keep Aylin as a power bank for Ketheric? How does that change things with Ketheric? Does he just go 'thanks bro' and hand you the Netherstone or does it still lead to his fight anyway? Is it still more nothing choices like the one where you can get so close to convincing him to give up only for Aylin to crash in and ruin it all at the last second. Either way that's still far more death than anything you can really do in act 3 outside of the literal ending choice. (Again, companion quests not counting in this comparison to the act 1/2 stuff.
I know you can side with Bhaal and become his Chosen but that's still what... 2? 3? people you kill, followed by Orin? That's still not on the same levels as the mass slaughter in the prior acts.
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Post by Davrin's boobs on Feb 24, 2024 17:34:08 GMT
Approval is indeed annoying haha even more when a big chuck of approval for Minthara and Halsin are in the throne room after killing act 2 boss, I had to go back to that save cause Halsin needed like 40 points and it was kinda impossible (I looked at his approval list in bg3 wiki), for Minthara my mind is settled that I wont get her at 100 but 81 is a healthy goal and she will have the highest approval status anyway, getting her at 100 would imply say nasty things or romance her so not gonna do that lol I'm just happy you can get her approval high enough to be exceptional by just being neutral in most cases, she is not hur hur i'm evil, just a survivor and very pragmatic kinda of evil, I can get behind of that. About Halsin, just did the post act 2 boss talks and he is at 85 (I had him at 59 yesterday in act 3 lol), I should have brought him with me the first time, I thought Shadowheart was going to get some nice scenes but she was muted overall in the mind flyer colony lol Halsin taking down the shadow curse and Minthara helping with Ketheric just make more sense, they have little to do in act 3 anyways so its a good spot for them to shine The only thing I did yesterday in act 3 was recruit Minsc and talk to him a lot... ... ...... WHY MAKE HIM SO DAMN HANDSOME IF HE IS NOT SMOOCHABLE Oh well... and to get him early you have to beeline a lot with Jaheira's quest, not a problem with that as long as I can return to do stuff. But the strange ox for example glitches if you enter in the lower city if you dont speak to him (which gives you 1 point for Minthara, another reason to start again siiiigh) Speaking more about approval, I'm not worried about Minsc and Jaheira anymore, I had them at 70 something both just by doing Jaheira's quest + talking in the camp. I LOVE Jaheira even more, I liked her in the past (except for her "dont dismiss me or I will go forever" whining in BG2 lol) the jokes about being old and her responses are so damn funny haha I cant wait to see the rest of act 3 but once I finish the game, I doubt I'm gonna play it again til they do the definitive edition, maybe they will add more content for Wyll (wishful thinking lol)
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Post by mediocreogre on Feb 25, 2024 14:50:18 GMT
I hate to say it but Jaheira and Minsc are still my favorite characters. Not cause the others aren’t great, but it just felt so good seeing them again. Another reason being evil is too hard for me lol. And I am pretty sure they trolled people with making Minsc so hot lol. farferello , exactly. In many ways BG3 is an accomplishment of reactivity and creative play, but not faction/ally choice. Essentially the evil route is a lone wolf evil with quite a bit chaotic stupid. I remember Act 3 data mines were hard to get any info from cause you had truly bizarrre stuff like all the companions with voice lines talking about how much they love Shar lol. But I do feel like more stuff was cut making the evil route more complete. As far as I know, at moonrise no matter what you do with zKetheric the Elder Brain smacks you into the colony and the only reactivity is whether you have to fight Ketheric a second time or just the apostle.
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Post by farferello on Feb 25, 2024 17:17:45 GMT
That sounds pretty lame then. I've never been one for truly (or even half) evil runs but it feels very wishy-washy in this game. I really want to start a new playthrough, but the amount of bugs they added with patch 6 (especially game breaking ones) is truly astounding so it's not even worth me starting a run right now.
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Post by mediocreogre on Feb 25, 2024 23:23:20 GMT
Yeah I was trying to come up with a playthrough where I killed the Nightsong even. I can’t do it. There’s absolutely no benefit. Siding with goblins gets you nothing unless you really want that Minthara oral sex scene lol. Trying to cozy up with Moonrise gets you… one less fun boss fight and I believe loose all last light inn content in act 3. personally think they really did intend “good outcomes” and “bad outcomes” and that’s strange cause even until realest they pushed the idea that choices would be satisfying. But it’s really not satisfying to enter act three knowing a bunch of quest lines are incomplete and characters won’t show up period. And you don’t even get like goblin buddies popping up. Or long chats with Shar about her favorite color (black). You just get less.
act three has the benefit of many unrelated quests where you can somewhat not fuck yourself out of content by being evil. But eh.
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Post by farferello on Feb 26, 2024 18:37:13 GMT
Pretty much. Siding with the Goblins gets you the Minthara sex scene and... that's about it. In return you lose Halsin, the Grove, all the Tieflings (their quests, and rewards) and Karlach, and Wyll. (Yes you can just ignore the Grove/Goblins altogether to keep those two but that's just not picking a side and is essentially the same outcome. Same with Act 2. You could side with Moonrise and get... idk actually. ¯\_(ツ)_/¯ But you lose all of Last Light Inn and Jaheira in the process (and as such also lose Minsc.) There just seems so little reward in return for the evil options. In Act 3 you could become an Unholy Assassin and kill like... two people, and then one more and it seems pretty meh. If you're DUrge there's at least a little more at the Temple after. But in assassinating a few people and taking over the Bhaal temple again if an evil DUrge that's still a low kill count compared to act 1/2.
The only death count that's high is if you Ascend Astarion but that's an entirely self contained quest that literally does nothing to change the world after except there's one much stronger vampire and 7k less vampires in the world now.
Sure you can become the next Absolute but that's literally the final choice, you don't really get to see that much come of it except some people dying and companions possibly being controlled by you. If you go Absolute does it just skip that scene with your romance in the Elfsong Tavern entirely? Do you get literally anything after making that choice? I can't imagine Withers throwing you a party with all your mind controlled puppets.
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Post by mediocreogre on Feb 27, 2024 2:21:53 GMT
It is also just sort of bad design to have the big early game be good or evil choices result in basically the same consequence. Act one, do you side with goblins and thus kill tieflings and lose companions and not really even gain Minthara until later. Act two, if you do the two evil choices (which are kinda the same really), the same fucking tieflings die and now also a bunch of plot lines end and two more lost companions.
They probably should have done like a ME2 style thing in Act 2 where instead of choosing basically the same choice with more gothic makeup you instead had to do certain things to ensure people didn’t die but offered more flexibility in good or evil as you are trying to survive/keep your friends alive. Not like required character sacrifice but like you’ll have good and evil choices that save or lose people and you can roleplay tough choices, ruthless choices, naive choices, etc and then reap the consequences or rewards.
it’s kinda exemplified by the moon lanterns. The shadow curse is easily neutralized pretty fast simply by talking to the lantern and I see no reason to ever not. Most evil characters would even not choose to keep an unreliable object that might run out of fuel over a permanent buff lol. Evil doesn’t mean dumb. In fact most evil pretends to be good. Even in DnD.
and I guess this is also the DUrge problem. In many ways it’s an ingenious game design choice but it’s essentially an excuse to put a lot of chaotic stupid evil choices as DUrge is an impulse not necessarily conscious. And so evil kinda got divided and therefore somewhat half baked outside of DUrge.
and also I just don’t like Shadowheart being essentially tied to so much content. It really limits so much to have her personal quest branching path essentially be tied to tons of content appearing or not. No other companion has that except pre patch Minthara I guess but she’s a lower tier companion. And why I guess I prefer all the other companions cause I feel free-er to try different character paths. But not her.
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Post by farferello on Feb 27, 2024 6:07:00 GMT
With DUrge I think the biggest loss of impact is that you can simply metagame a certain moment if you know what the trigger point is. Killing some random npc you might know for five seconds has way less depth to someone you met and likely helped and even possibly saved if you're helping the Tiefling's. She also has the best Charisma gear reward so you bet your ass I will metagame it. Though if you don't kill Isobel then there is at least the bigger risk of possibly killing your lover, especially if you're not a Wisdom character (but even then you only have to pass the very first initial check. The other two once you're tied up don't seem to change anything as I did the bite one on Astarion before to see his reaction and it was pretty funny.) It's just weird they spent all of EA saying they were focusing on the evil path and evil companions and then the evil path just ultimately fell kind of flat at points. I agree on Shadowheart though. Feeling forced to bring her along in that part of act 2 and letting her take the lead just feels like she's stealing a big moment to me instead of our character being the one to release Aylin. I get why it is the way it is but it's annoying regardless, especially as no other companion has that big of a main story moment. You can completely ignore Lae'zel's questline but still free Orpheus for one thing.
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Post by Davrin's boobs on Feb 27, 2024 23:20:44 GMT
Slowly progressing act 3! I'm glad I went back for those approval points for Halsin, I have everyone already at 100 except Jaheira (96), Minsc (86) and Minthara (91), I feel like I should write a guide for Minthara for good/neutral decisions that work with her if I wanna play my canon character again (maybe for BG4 hype?), I know there's like 10 points you can get with her after killing Orin that are not in the wiki, so I think I'm gonna max her out haha I love all the conversations with Minsc, even the flirts (lmao but I WANT HIM LARIAN ). About the Gorion's Ward or Bhaalspawn it is so nice that Minsc and Jaheira still refer to him /her by those titles, not mentioning the gender at all, in the spanish subs the Bhaalspawn is mentioned as hijo (son = child of Bhaal) or pupilo (ward), sadly spanish is a gendered language so no neutral terms can be used and they pretty much used male terms as neutral terms (it happens with plural, we use male plural even if there is 10 women and 1 man to refer to a group of people for example lol). One thing though is that you can say to Minthara when discussing about being heroes of the city that A Bhaalspawn was Grand Duke, so that led me to believe that Gorion's Ward and Abdel Adrian were not the same person, pretty much everybody refers to the BG1/2 protagonist as THE Bhaalspawn and THE Gorion's ward, and why there's no evidence about Abdel Adrian being that person and he is described as A Bhaalspawn? Yes, Abdel Adrian exists in canon but I dont think they are the same person. I think Larian did a good job at balancing player's agency and WotC's canon (although Larian made some meh decisions about Viconia and Sarevok lol) But anywaaaaays, I'm happy I did some stuff before beelining for Minsc this time around, I think I did everything in Rivington and I'm doing my homeworks about some timed quests lol I hate those PS. The romance scene in the circus was so nice edit. oohh I tried to convince Wyll for a poly relationship with Halsin haha I know that was impossible but my warlock is free spirit that happened to fall in love for a disney prince by the book, oh well! It was nice from Halsin saying that he needed Wyll's consent and maybe his future participation to do anything with me. MAAAAAAAAAAAAN MY IMAGINATION WENT WILD edit. Weeeeeell, I just killed Sa... Sarevok, dude I know WotC pretty much didnt care about his redemption arc in BG2 but it's just lame that they character went back to square one, the character development to the trash and it's sad. I know what's going to happen with Viconia and I'm gonna spare for nostalgia sake but man, this game did dirty to these two characters.
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Post by farferello on Feb 28, 2024 17:16:49 GMT
Does anyone else have an issue with Gale's face/neck having an obvious seam and as such looks darker against his body? I've pretty much always had this issue but idk, it just feels like it has been much more obvious lately. After recruitment I usually just stick him in something that hides that part of his neck/give him a higher necked camp outfit so it annoys me less but I honestly have no idea why it happens. I don't have any mods for Humans, or Gale except the hair mod for him, and I've looked through all my various texture mods and removing them does nothing either. I'm pretty sure I've had the two-tone thing ever since they gave him the tattoo/brand thing but idk, it just feels more obvious lately and it's annoying because I've seen people's screenshots of Gale and the neck seam isn't anywhere near as bad. Luckily his sex scene is freaky astral projection (or fade to black) so I'm never going to have a nude scene where it's obnoxious but it still baffles me. I guess God!Gale's outfit might show it off but considering how God!Gale looks it'll probably be less obvious on him anyway.
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Post by mediocreogre on Feb 29, 2024 5:12:59 GMT
I’ve not had that seam on Gale but I get some randomly on mostly environmental meshes that I personally only noticed since patch 5. Davrin's boobs there is a book that talks about Abdel but it also refers to him as a Bhaalspawn not the Bhaalspawn. And Viconia they imply fed her memories to Shar (which is not really a thing outside this game but whatever) and it hollowed her out. But they also imply she still was somewhat loyal to Lolth (insulting) and they sully the post bg2 plot where she becomes a hero with Drizzt, whic is the WOTC default non romance arc lol. It’s also wild she turned from Lolth to Shar all those years ago cause she refused to sacrifice a child only to become a child abuser lol (poor Shar. Once upon a time that would not believably be something you would do. But that boat sailed).
Shar used to explicitly forbid anyone too young from joining her covens. Dark Moon Monks RIP. It also used to be you couldn’t join a Sharran circle if you did so unwillingly, as your test had to be killing someone from your past life willingly (so how did Ketheric become a Sharran lol). So part of why Viconia is so disappointing is cause bg1 and 2 were still operating when Shar hadn’t quite become so inconsistent and they tweaked her in weird ways to fit the new Shar.
Viconia felt Shar was a goddess of principles compared to Lolth, a demon lord. Which used to be true as demons were so evil that Shar and Selune would occasionally fight them together.
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Post by Lee on Feb 29, 2024 7:31:09 GMT
Just got around to checking out the new Halsin prologue, you can finally go with him properly. Mostly the same, but glad of what they added all the same.
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